You take a slow breath. "The Emerald Crown doesn't belong to just one place," you begin. "Since it was taken, all of Iredale has started to change. Small things at first—missed steps, broken patterns, bad timing. But if it isn't returned soon, the land won't recover."
The chamber grows quiet. A few gnomes exchange uneasy glances.
"We didn't know," one of them says softly. "Luck has never reached us down here."
Another gnome steps forward and gestures to the glowing green crystals lining the cavern walls. "But we've been working on something," she says.
They show you a carefully built device—a green crystal transmitter, humming in rhythm with the Emerald Crown. Thin lines of light pulse between crystal and metal, steady and controlled.
"If the Crown is returned to its resting place," the gnome explains, "this transmitter can be placed beside it. The crystals in our caves will link to the Crown without removing it. Luck will flow, it will be shared, not taken."
"There is one problem," the lead gnome says. "We cannot leave the caves. You would have to take the transmitter with you."