The Wizard's Curse

You walk up the stone path to the front gate of the castle. The doors tower above you, carved with twisting symbols that seem to shift when you're not looking. Your heart pounds, but you lift your hand anyway. Knock. Knock. The doors creak open slowly. The wizard stands there, tall and slightly hunched, wrapped in a deep purple robe patched with crooked stitches. His long silver beard glimmers faintly, and his pointed hat droops at the tip. His eyes are sharp--but tired. "Yes?" he asks, sounding more weary than angry. You take a breath. "I am a stranger to this land," you say honestly. "I was sucked in by a portal and can't get back until the arguing stops. The unicorns and fairies can't get along, and the travel portals don't work anymore. I just want to get home--and help them fix things." The wizard studies you closely. "They played tricks and called me the old wizard in the tower. No one listened. I warned them if they didn't stop, this would happen." You nod. "They might see how unkind their jokes were if you try to talk to them again." He turns back into the castle and returns with a rolled parchment sealed with purple wax. "I will invite the creatures of the land to a meeting," he says. "A chance to speak honestly and listen. If they come, I may be willing to undo the spell. Will you deliver the invitation?" You glance at the parchment--then think about your own world waiting for you.
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